1.
Introduction
The Rapid Fire Rogue build snipes your foes from afar with a barrage of highly damaging arrows. This is your leveling guide for the Diablo 4 beta, with Skill Point allocation up to the max level 25. Rapid Fire Rogue is easily capable of blasting through the entire Fractured Peaks content that is available. Let's go over the build mechanics, character progression, and playstyle!
Spam Rapid Fire forever by optimizing Energy consumption and regain with this build. Improved Rapid Fire costs 25 Energy to cast, but returns 15 Energy if it hits a Vulnerable enemy. This means Rapid Fire has a net cost of only 10 Energy!
This ranged build is perfect for players that want to deal effortless damage from a distance. Keep the arrows flying with the Rapid Fire Rogue!
2.
Skill Tree Points
The following table shows the order in which to allocate your Skill Points for the Rapid Fire Rogue leveling build. You gain 24 points at level 25 and 2 points from completing Renown, for a total of 26.
3.
Playstyle
Playing this build is fairly simple. Keep the Energy cost of Rapid Fire low by first applying Vulnerable to enemies with Fundamental Puncture or Blended Shadow Imbuement explosions. Recover Energy with Concealment and Consuming Shadows so you can keep spamming Rapid Fire.
In order to destroy groups of mobs, Shadow Imbuement is used with Dash to apply the infected status to them. Killing them results in a chain reaction of explosions for AoE Damage.
Explode groups of mobs with the AoE Damage Rotation or use the Single Target Damage Rotation against bosses.
3.1.
AoE Damage Rotation
Activate Shadow Imbuement.Dash once through the bulk density of mobs, infecting as many enemies as possible.Activate Concealment to guarantee the next Critical Hit.(Optional) Cast Rain of Arrows on tougher groups of enemies if needed.Spam Rapid Fire to kill infected enemies and explode them.Use Puncture to generate Energy and reapply Vulnerable when needed.
3.2.
Single Target Damage Rotation
Cast Puncture close enough to the target to hit twice, applying Vulnerable.If not on cooldown, activate Concealment to guarantee the next Critical Hit.If not on cooldown, activate Shadow Imbuement.Cast Rapid Fire 2-3 times (depending on attack speed) while the target is Vulnerable.When Vulnerable status falls off, repeat the rotation.
4.
Rogue Specialization
The Specialization of the Rogue can be unlocked at level 15. Complete the True Potential questline as soon as possible to gain access to the first Specialization option, Combo Points.
Build Combo Points with Puncture to increase damage and arrow count for Rapid Fire. This option is preferred over Inner Sight for general farming since the build already has good Energy sustain.
The Specialization can be swapped to Inner Sight for long single target fights, like World Bosses. The harder you hit, the faster you fill up your Inner Sight Gauge to gain unlimited Energy for 4 seconds. A strong character benefits more from this Specialization, allowing for more Rapid Fire usage.
5.
Legendary Item Aspects
Listed below are the Aspects found on Legendary items to look for to complete the build. They are listed in order of importance.
Aspect Name
Legendary Aspect Power
Edgemaster Skills deal up to #%[x] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Repeating Rapid Fire has a #% chance to ricochet to another target.
Quickening Fog You automatically drop a Smoke Grenade at the end of Dash. Dash's Cooldown is reduced by # seconds for each enemy Dazed this way, up to # seconds.
Shadowslicer When you cast Dash, a Shadow Clone is spawned at your location that also casts Dash, dealing #% of the Base damage.
Ravenous Killing a Vulnerable enemy grants you #%[x] increased Energy Regeneration for 4 seconds.
Opportunist When you break Stealth with an attack, you drop a cluster of exploding Stun Grenades around your location that deal # total Physical damage and Stun enemies for 0.5 seconds.
Unstable Imbuements When casting an Imbuement Skill you trigger an Imbued explosion around yourself, applying the Imbuement effects and dealing # damage of the same type.
Synergy Using an Agility Skill reduces the Cooldown of your next Subterfuge Skill by #%. Using a Subterfuge Skill increases the damage of your next Agility Skill by #%[x].
Expectant Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by #%[x], up to 50%[x].
Corruption Your Imbuement Skill effects have a #%[x] increased potency against Vulnerable enemies.
Surprise When you Evade or Shadow Step, you leave behind a cluster of exploding Stun Grenades that deal # total Physical damage and Stun enemies for # seconds.
Rapid Basic Skills gain #%[+] Attack Speed.
Wind Striker Critical Strikes grant #%[+] Movement Speed for 1 seconds, up to 6 seconds.
Ghostwalker While Unstoppable and for 2 seconds after, you gain #%[+} increased Movement Speed and can move freely through enemies.
Might Basic Skills grant 25% Damage Reduction for # seconds.
Disobedience You gain #%[x] increased Armor for 4 seconds when you deal any form of damage, stacking up to #%[x].
Eluding Becoming Injured while Crowd Controlled grants you Unstoppable for 4 seconds. This effect has a # second Cooldown.
Escape Artist Upon taking damage from surrounding enemies, you drop a Smoke Grenade and Dodge the next # attacks within # seconds. This effect can only occur once every # seconds.
Arrow Storms Lucky Hit: Your Marksman Skills have up to 10% chance to create an arrow storm at the enemy's location, dealing # Physical damage over 3 seconds. You can have up to five active arrow storms.
Mangler Lucky Hit: Dealing direct damage to a Vulnerable enemy has up to #% chance to Daze them for # seconds.
Vengeful Lucky Hit: Making an enemy Vulnerable has up to a #% chance to grant 3%[+] increased Critical Strike Chance for 3 seconds, up to 9%[+].
Siphoned Victuals Lucky Hit: Damaging a Vulnerable enemy with a Core Skill has up to #% chance to drop a Healing Potion.
Inner Calm Deal #%[x] increased damage for each second you stand still, up to 30%[x].
Enshrouding Gain a free Dark Shroud shadow every 3 seconds when standing still. Each Dark Shroud shadow grants #% increased Damage Reduction.
Lethal Dusk Evading through an enemy infected by Shadow Imbuement grants Stealth for # seconds. Breaking Stealth with an attack grants you #% Maximum Life on Kill for # seconds.
Cheat You take #% less damage from Crowd Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain 15%[+] Movement Speed for 2 seconds.
Energizing Damaging an Elite enemy with a Basic Skill generates 5 Energy.
Protector Damaging an Elite enemy grants you a Barrier absorbing up to # damage for 10 seconds. This effect can only happen once every 30 seconds.
Deflecting Barrier While you have a Barrier active, there is a #% chance to ignore incoming direct damage from Distant enemies.
Retribution Distant enemies have a #% chance to be Stunned for # seconds when they hit you. You deal #%[x] increased damage to Stunned enemies.
Umbral Restore # of your Primary Resource when you Crowd Control an enemy.
Umbrous Lucky Hit: Critical Strikes with Marksman Skills have up to a #% chance to grant a free Dark Shroud shadow.
6.
Gems
Listed below are the best Gems to socket into gear for each slot type.
Weapon: Emerald for +#% Critical Strike Damage to Vulnerable Enemies.Armor: Ruby for +#% Maximum Life.Jewelry: Any Gem that gives the Resistance type you are lacking the most.
7.
Elixirs and Health Potions
Visit the Alchemist in Kyovashad to craft helpful Elixirs that increase stats and experience gain for 30 minutes. Make sure to forage plants and pick up the necessary crafting materials. Use an Elixir providing any Resistance you need most, or the Weak Assault Elixir to increase Attack Speed by 7%.
Return to the Alchemist when you reach level 10 and 20 to upgrade your potion. The extra healing is essential to survival.