Dark and Darker - Loading Screen Art Showing Rogue About To Ambush A Party Of 2
Other than that, all the aspects of the Rogue players need to know come from actually getting experience playing the class. In terms of what stats to Dark And Darker Gold look for on Armor or Weapons, Rogues tend to benefit the most from buffs to their True Damage, Agility, Max Health, Weapon Damage, and Physical Power. Outside of that, all that's left are some basic tips for those just starting out with a Rogue
Never Try & Solo A Team: While the Rogue can often win in 1v1s, it's almost impossible for them to beat a whole team like a well-geared Fighter or expert Barbarian could. Solo Rogue players need to avoid teams at all costs.
Getting The Drop On Someone Is The Most Important Thing: Taking someone by surprise is so much more important than getting one free hit in while they're distracted by an NPC enemy. Players who suddenly start getting shanked by Rogues tend to panic, lock up, and open themselves up to even more free stabs.
Don't Worry Too Much About Fighting PvE Enemies: Fighting against the NPC monsters is where the Rogue can actually struggle quite a bit, more often than not it's better to just kite them, run around, and close doors behind them.
Crouching While Stabbing Actually Works: Like in a lot of first-person shooters, crouching mid-combat can actually turn the tides quite often. Dark and Darker's combat is pretty janky, this is a widely accepted fact. So if a Rogue starts stabbing someone while running circles around them and starts crouching and uncrouching constantly, it's very difficult for their opponent to make their swings connect.
Always Keep A Stockpile Of Blue Potions: Because Rogues can die from a single mistake, especially in PvP, Blue Potions are even more vital with them than with other classes. Drinking one before each confrontation can absolutely mean the difference between winning and losing.
Get Clever With The Hide Skill: Because the Hide skill triggers much faster than drinking a White Potion does, Rogue players can actually use it to throw off opponents chasing them as soon as they break line-of-sight. And, if they want to get even trickier they can get out of sight, open the door at one end of a room, then go invisible without leaving the room. Their opponent will come in, see the open door, and think the Rogue kept going forward, opening themselves up to cheap Dark And Darker Gold getting stabbed from behind.