The most notable of the endgame systems that have been carried over from Diablo 3 to Diablo 4 is the Paragon progression system, which is used after players have reached their maximum level. Other endgame systems have also been carried over from Diablo 3. Seasonal gameplay will also continue, but the seasons in D4 will be more expansive, introducing new zones and content as well as new gameplay mechanics. This expansion will be implemented in the game. In addition, seasonal gameplay will carry over into D4.
You will realize that Diablo 4 is its own game the moment you begin playing it, despite the fact that there are some parallels between it and previous installments of the series. These games are completely unique and cannot be compared to any others. At least up until level 25, the gameplay of Diablo 4 is more about managing your resources and the means at your disposal to avoid or survive damage in order to continue killing demons than it is about throwing yourself into endless waves of enemies. This remains the case even if you decide to continue playing after level 25. Creating a strategy for how to proceed when confronted by the various bosses, elites, and world bosses in Diablo 4 constitutes a sizeable portion of the overall gameplay experience in this game. When facing off against bosses, this is something that cannot be stressed enough. However, in Diablo 4, you are required to give some thought to the strategy that you will employ during combat.
Alterations made to the method by which skills are acquired also result in a very different atmosphere during gameplay. That also means that it is more difficult to figure out, and the Paragon system, with its multi-layered tiles of options, will make progression even more complicated than it already is. Again, this helps to create a gameplay that is less frenetic and more methodical than what we saw in Diablo 3, which is a welcome change. Despite the fact that Diablo 3 is always connected to the internet, it is still possible to play the game solely by yourself. In the event that you do decide to take part in multiplayer, the maximum number of players that can be in a single group is four. During the time that I spent participating in the open beta for the game, I came into contact with a large number of other players and had conversations with some of them. It is a significant change that, in essence, transforms Diablo 4 into a pseudo-massively multiplayer online role-playing game (MMORPG).
The fact that the game takes place in some kind of shared multiplayer world makes it possible to add new features like world PVP, which stands for player versus player combat. These regions are brand-new to D4, and they offer a completely different play style than any other in the game. They have been corrupted by Lilith's presence on Sanctuary, which makes them feel very out of place.
The scale of Diablo 4's operation is enormous, which brings us to our final point. Sanctuary comes to life in a way that it never has before within these enormous zones, which feature highly detailed environments as well as environmental storytelling. In Diablo 4, the element of exploration has been woven into the action of playing the game in a way that it has never been done before. The dungeons, cellars, and caves are all teeming with repeatable content and quests that don't really affect the main story but which do an excellent job of highlighting the state Sanctuary is in, the stakes of the fight with Lilith, and how much the people of Sanctuary have lost throughout the course of the previous three games.
The narrative of Diablo 4 is the source of the game's true melancholy, not the game's graphics or color palette; rather, the true melancholy of the game is rooted in the game's setting. D4 manages to be significantly more depressing than D3, but it does so without becoming needlessly grimdark for the sake of being grimdark. This level of gloom is achieved without D4 becoming needlessly grimdark for the sake of being grimdark.
Do not get your hopes up because playing Diablo 4 will not give you the impression that you are taking part in the beginning of a brand new game series.
The fact that Diablo 4 is an entirely different game should not come as a surprise to anyone.